Business Daily Media

Men's Weekly

.

OUTBREAK 2: MALL MAYHEM, THE SEQUEL YOU'VE BEEN HUNGRY FOR, NOW UNLEASHED AT ZERO LATENCY VR VENUES WORLDWIDE

  • Written by PR Newswire
OUTBREAK 2: MALL MAYHEM, THE SEQUEL YOU'VE BEEN HUNGRY FOR, NOW UNLEASHED AT ZERO LATENCY VR VENUES WORLDWIDE

Outbreak 2: Mall Mayhem is the bigger, meaner, more intense sequel to Outbreak, Zero Latency VR's most popular immersive VR experience.

MELBOURNE, Australia, Dec. 3, 2025 /PRNewswire/ -- Zero Latency VR[1], the undisputed leader in immersive entertainment and the mastermind behind the largest true location-based VR network in the world, is thrilled to announce the launch of Outbreak 2: Mall Mayhem[2], the zombie-stuffed sequel fans have been ravenous for.

Outbreak 2: Mall Mayhem. The apocalypse that began in Outbreak has gone to the next level. The infection has a new home, the mall. And it’s crawling with mutant zombies. It’s havoc. It’s mayhem. Can you survive the chaos?

The apocalypse that began in Outbreak has exploded into full-blown chaos, and the place is heaving with mutant zombies. Spitters. Spewers. Boomers. New strains, new nightmares, and a feeding frenzy of the dead, unlike anything players have seen before. The world needs heroes willing to embrace the madness… or at least bring their crazy best.

As the first-ever official sequel developed by Zero Latency VR, Outbreak 2: Mall Mayhem cranks the intensity to 11 with:

  • All-new mutated zombie variants that get bigger, meaner, and more unhinged the deeper you go
  • Iconic mall battlegrounds, packed with shattering glass floors, raining fire, and an obstacle course straight out of a horror movie
  • Chaotic interactables like exploding toys and destructible mannequins - because in the apocalypse, everything must go
  • Full immersion, powered by Zero Latency's next-gen tech: no backpacks, no cables, 360° visuals, spatial audio, and a massive arena the size of a tennis court
  • Squad-based mayhem for up to 8 players - because zombie hunting is not a solo sport

"After the success of Outbreak, fans have been desperate for a sequel to continue the zombie-slaying action in a fresh setting," said Tim Ruse, CEO of Zero Latency VR. "Outbreak 2: Mall Mayhem delivers exactly that: a brutal, hilarious, chaotic romp through one of the most iconic battlegrounds imaginable. It takes everything players loved about the original and dials it all the way up."

Built entirely in-house at Zero Latency VR HQ in Melbourne, Australia, Outbreak 2: Mall Mayhem expands Zero Latency's genre offering and adds a bold new dimension to its growing catalog of blockbuster immersive VR adventures.

The dead are waiting. The mall is crawling. The mayhem is real.

And the world needs a squad brave enough to take it on.

Bookings now open at: https://booking.zerolatencyvr.com[3] 

ABOUT ZERO LATENCY:Zero Latency VR is the global pioneer in immersive entertainment, pushing the boundaries of what's possible in location-based experiences. As the largest free-roam VR network on the planet, with 150+ cutting-edge venues across 30 countries, Zero Latency is where thrill-seekers come to live out their wildest fantasies.

SOCIAL MEDIA LINKS:Instagram[4] and TikTok[5]: @zerolatencyvrLinkedIn[6]: Zero Latency VR

Press Contact:Luke MitchellPR & Communications Manager+61 (0) 413614412luke.mitchell@zerolatencyvr.com[7]

Outbreak 2: Mall Mayhem, available exclusively at Zero Latency VR venues worldwide Outbreak 2: Mall Mayhem, available exclusively at Zero Latency VR venues worldwide

References

  1. ^ Zero Latency VR (zerolatencyvr.com)
  2. ^ Outbreak 2: Mall Mayhem (zerolatencyvr.com)
  3. ^ https://booking.zerolatencyvr.com (booking.zerolatencyvr.com)
  4. ^ Instagram (www.instagram.com)
  5. ^ TikTok (www.tiktok.com)
  6. ^ LinkedIn (www.linkedin.com)
  7. ^ luke.mitchell@zerolatencyvr.com (www.prnasia.com)

Read more https://www.prnasia.com/story/archive/4835768_AE35768_0

Why I Decided to Build a Better Way to Build Homes

Why does building a home still feel like stepping into the unknown? In an industry where costs blow out and decisions come too late, certainty has...

Leonardo.Ai reveals new brand, expanding its creator-first platform for the next era of generative AI

The company has also launched its developer API to empower creators and builders to integrate AI into their workflows SYDNEY, Australia – 19 Febr...

Psychosocial injury risk starts inside workplace microcultures

Psychological injury is now one of the most expensive categories of workers compensation claims in Australia, with Safe Work Australia reporting t...

2025 Thryv Business and Consumer Report - Australian small businesses show grit under pressure

Australia’s small businesses are powering ahead with optimism, resilience and discipline, however, mounting pressures on costs, wellbeing and cons...

Security by Default: Why 2026 Will Force Organisations to Rethink Cloud and AI

financial accountability to how they run cloud and AI, according to leading Australian systems integrator, Brennan. Based on customer insights...

UNSW launches plan to help Aussie startups scale overseas

UNSW Launches Global Innovation Foundry to Scale 100 Australian Startups Internationally New initiative provides startups and spinouts with direc...